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Ubisoft outlines plans to fix much-maligned Ghost Recon Breakpoint

Ubisoft has outlined its plans to fix its critically panned tactical shooter Ghost Recon Breakpoint, pledging bug fixes, systems overhauls, improved in-game economy, and more.

Ghost Recon Breakpoint was not, it’s fair to say, particularly well-received at launch. Eurogamer contributor Vikki Blake called it a “half-baked hotchpotch of magpie’d ideas that neither function properly nor mesh” in her review, and “a broken, swirling vortex of recycled Ubisoft mechanics stamped across a dismal, forgettable world.” No surprise then, that it ultimately earned itself Eurogamer’s dreaded Avoid badge.

In fact, Breakpoint’s critical reception and sales were disastrous enough that Ubisoft has been forced to substantially decrease its financial targets for the current fiscal year, as announced last week. Despite that, however, the publisher has pledged to improve the experience, outlining its plan of attack in a new post on the official Ghost Recon website.

“While these first weeks have been rougher than expected,” it wrote, “we are taking your feedback to heart. We deeply care about this game, the Ghost Recon franchise and you, our community of players, and are committed to improving it.”

Ubisoft’s preliminary Breakpoint roadmap.

To that end, it will be releasing two updates focussed on technical improvements next month. The first, due in mid-November, will include fixes addressing Drone deployment, changing the fire rate, NVGs blocking crosshairs, and Mission Completion notification pop-ups. A second update, scheduled for November’s end, promises “further improvements and updates on the most pressing community feedback”.

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